digital storytelling 2019-20 |
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STORYBOARD
A storyboard helps you:
- Define the parameters of a story within available resources and time
- Organize and focus a story
- Figure out what medium to use for each part of the story
Divide the story into its logical, nonlinear parts, such as:
- a lead or nut paragraph, essentially addressing why this story is important
- profiles of the main person or people in the story
- the event or situation
- any process or how something works
- pros and cons
- the history of the event or situation
- other related issues raised by the story
Sketch:
- What’s the nut graph?
- What are the links to the other sections of the story?
- What’s the menu or navigation scheme for accessing those sections?
- What multimedia elements do you want to include on the main page as the establishing visuals, whether video or pictures
Downloadable storyboard templates
Word-storyboard-template1.doc
Word-storyboard-template-2.doctutorial: http://hypertext.decontextualize.com/twine/
commands: https://twinery.org/wiki/harlowe:command
LINK: [[nome lexia]]
[[Open the cage door->Devoured by Lions]] or
[[Devoured by Lions<-Open the cage door]] or
[[Open the cage door|Devoured by Lions]]
In these examples, the clickable text will say “Open the cage door,” but the link will lead to a passage named Devoured by Lions. Any of these formats will work; use whichever is the easiest to remember.
if visited: <<if visited("name_of_passage")>>\
... this text will only show up if the player has visited the passage
named above
<<endif>>\
Random: <<print either("this", "that", "yonder")>>